Chicago Handshake Challenge game
Rapid design and creation of Unity3D game
This is a game I made to commemorate the Chicago Handshake Challenge that took place in 2016. There were 5 bars in the passport and you needed to get a stamp from each one after drinking a “Chicago Handshake” - This is one tall boy of old style beer and a shot of Malort. If you are unfamiliar with Malort, the nectar of the gods; it is a choice liquor of hipsters in the Chicago-land region. Try one if you are able. I do not know why this is a thing in Chicago, but it is. Sometimes when I really miss Chicago I can still taste the Malort after taste in my gut…
The base game came out of a class from gamedev.tv. This site has some great content for getting started or brushing up on your Unity skills.
- The game itself is a rocket, lunar lander type game.
- The goal is to get the Malort bottle to the Old Style can
- The controls system is 2D, but the level design is 3D. Making for some interesting game play.
- Sounds are from Chicago L . org. This is a cool site to find the CTA sound you need.
- The other images and graphics were grabbed off google.
- One game mechanic I am pretty proud of is the death animation where the Malort bottle with fly towards the screen.
- An ambitions goal is a cease and desist letter from Jepson himself!
Game play: “Space” is main thruster. “A” and “D” to thrust left and right. CHEERS!